Inside the Game Developer Studio

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Why Carmack’s iPhone Visual Tour De Force Will Flop

August 7th, 2008 · 6 Comments · Inside the Studio

Two words, “Battery Life.”
I have no doubts about Mr. Carmack’s technical ability. His games defined ‘cutting edge’ graphics on the PC for many years. But even he can’t fight against the biggest weakness of the iPhone, a short battery life.

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