Inside the Game Developer Studio

making sense of the video game business

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Make Better Games by Reducing Interactivity

June 29th, 2008 · No Comments · Inside the Studio

Most people believe that interactivity is what separates games from other kinds of media, so how can you make games better by taking away that advantage?
Back when we were creating the interface on BioShock, Ken was the one who always pushed for a simpler interface. The main method we used was to remove options from […]

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The Lies We Tell : We never lie

June 5th, 2008 · 5 Comments · The Lies

Actually, I lied in the title, everything you hear from video game marketing and press releases are 100% the literal truth, as everyone knows. However, they are crafted to tell the truth but make people see more in the statement than there actually is. They do this through lies of omission or lies by […]

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